Archive for the ‘ Leveling ’ Category

WTB level 85, PST

Without boring you with my many leveling adventures, I feel I can safely and summarily say that I have screwed around with leveling multitudes of different toons, spare no class (except Warlocks – they never did strike my fancy…). Lately, I’ve been leveling two in particular: a holy/ret paladin named Nehmend and a resto/kitty druid named Ehks. I mention this because when I do level these toons, I find that they level abnormally fast, compared to my other high level toons. So, I did some quick calculating. Currently, you can get:

  • +10% XP for Heirloom Helm (requires Guild level 20)
  • +10% XP for Heirloom Shoulders
  • +10% XP for Heirloom Chest
  • +5% XP for Heirloom Cloak (requires Guild level 10)
  • +5% XP for Heirloom Ring (from wining Kal’uak Fishing Derby)
  • +5% XP for Guild level 2
  • +5% XP for Guild level 6
  • =50% bonus XP

According to Wowhead, there are currently Heirloom legs and more rings in store. Counting those in, you can receive an additional 15% for 65% total bonus XP. Depending on how often you play these alt toons, you could earn up to 150% of a level (that’s 30 of the small bars/bubbles) in rested XP over the course of 10 days, which doubles the experience gained from combat. And on top of all of this, there are other situational bonuses that you can receive, such as holiday buffs (like those obtained from the Fire Festival, Pilgrim’s Bounty, etc) and the Recruit-a-Friend bonus of 200%. Of course, to receive this bonus, you need to be within 3 levels of your friend, but they can also “grant” levels (that’s right, free levels) to any of your toons at a lower level than theirs for every 2 levels they earn.

Long story short, leveling has become easy. With the right amount of effort to obtain heirlooms and balancing of alt play time, you can earn numerous levels every hour. This leads to more higher level toons, but does it subtract from the leveling experience? Please feel free to comment with your thoughts on the now “easysauce” process of leveling.

Food for thought

While I have been experimenting recently with how effective it is to tank with mitigation oriented gear as apposed to threat oriented gear, I have had the pleasure of assisting my friend, and guildmaster, Zee with gearing up her raiding toon. While doing this, several topics came to mind that I feel should be shared:

“Main as raid toon” v. “Alt as raid toon”

Zee’s main toon is her mage Zerena, but this isn’t her raiding toon, oddly enough. Due to various reasons, Zee leveled a resto shaman named Zeronemo, who serves as her sole raiding toon. I don’t know of many players that follow this school of thought, but after thinking on it, I found some pros and cons to both.

Main as raid toon:

  • Pros: Your main gets good gear; receives more play time; gets all of the achievements; strong sense of connection with one character
  • Cons: Your main wears gear because it’s got good stats, not because it’s cool; risks being overplayed; may need race/profession changes to stay “competitive”; may have limited guild selection, if you’re trying to stay PvE “competitive”

Alt as raid toon:

  • Pros: Your main can whatever gear you feel like wearing, regardless of stats; can be in whatever guild you like to hang out with, regardless of their raiding schedule, setup, etc
  • Cons: Your alt gets all of the dungeon/raid achieves instead of your main; may lead to weaker emotional connection with your main

Conclusion: Do whatever works best for you! If you like being a particular character, no matter what you’re doing, then using your main toon as your raider would probably be a strong choice. Likewise, if you could care less about attachments to any one character, then maybe using an alt (or several) as your raid toon is the way for you.

Knowing your class

It’s harder than it sounds, especially with the shear amount of content that’s been added into the game via Cataclysm and the hotfixes flying around left and right. At the same time, knowing your class’ every ability in and out can really make the difference when it comes to being a strong player. For instance:

  • Protector of the Innocent – Although this talent no longer works with targeting yourself with your heals, this talent briefly made paladin tanks nigh unstoppable, especially in PvP. Because this talent is in the holy tree and involves healing (something that some tanks seem loathe to do, for whatever reason), it could’ve been missed by many players.
  • Presence of Mind + Polymorph – While PoM doesn’t work in combination with teleporting or making portals, it DOES work with polymorph. Is your tank charging headlong into battle, having forgotten that Poly has a cast time? Bam! Insta-sheep.

I’m sure there are more, but those are the ones that come to mind, right away.

Persistence with Triage

Is also harder than it sounds! There’s nothing worse than constant wipes on a quest, in a dungeon/raid, etc. Well, except for the cause being something extraordinarily obvious in hindsight. Being stubborn enough to continue trying in the face of hardship is a great virtue, but it means nothing if you can’t look at your mistake and say to yourself, “What went wrong here?” This is where addons like Recount are handy.

If you suddenly get one/two shot and don’t know why, then Recount will happily inform you that <insert attack here> wiped the floor with you. Possibly twice. If nothing out of the ordinary happens, but success still eludes you (oh, you temptress), then consulting Recount can shed light on potential issues with dps, healing, unnecessary damage, etc.

The tricky part is always fixing what’s going wrong, but doing that is impossible if you don’t know the source of the problem!

/insert “Oooh… Aaah… Cata” title here

As you almost certainly know, Cataclysm has hit the live servers. If you don’t… then do you really love WoW enough to be reading a WoW blog? I’m proud (and sad) to announce that Nehmen has already hit level 82. I’m proud for obvious reasons, but sad because the leveling feels… To easy, I dare say.  Avoiding spoilers, I’ve hit level 82 after doing essentially a 1 1/3 of a zone’s worth of quests, plus two dungeons (To be fair, there was a string of quests involved within BRC, but I had no quests for Throne, so I think it levels out). There are several more zones and numerous dungeons left, yet I’m already well on my way to 83?  That’s too fast for my taste, considering the expansion dropped yesterday!

Besides leveling, I’ve also done more important thing since Cata dropped… I changed my warrior’s race. Leading into Cata, I’d been dreaming of having a Worgen warrior, but after several months of waiting, I heard that Blizz was going to allow race changes to the new races immediately, and I… ahem… let my patience get the best of me and began leveling my warr. Now, after hitting 80 only this past weekend, my previous human warrior is a proud worgen prot warrior, and I’m looking forward to her being my second “main” alt.

On a side note, I like to imagine little tidbits of backstory behind each of my important toons, and for Dämonin (my worgen warr), I imagined it as thus — A freshly 80, hotblooded human warrior… Eager to prove her worth, Tokiko (my warr’s name prior to race change) does some recon on the Forsaken, seeking to carve out a place for herself in the mighty folds of Alliance Heroes. One day, she overhears word of their plan to attack Gilneas, and she sets out to aid the Gilneans in their time of plight. Unfortunately, she could not have anticipated the worgen… While traversing the dark city of Gilneas, she too fell prey to the infectious bite of the cursed invaders. Trapped in a form she loathes, she has taken on the name of Dämonin (she-demon), until she can rid herself of the curse. Author’s note: Yeah, I’m a geek ^_^

Enjoy Cata, in whatever way you can!

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