Archive for March, 2011

Nefarian! You are not prepared!

Woohoo! Tonight, Far Riders completed two progression kills: Maloriak followed by Atramedes! Maloriak went down rather quickly, taking somewhere in the neighborhood of 3-4 attempts. Atramedes… took longer (/cough 20-25 attempts? /cough). We suffered from every kind of minor mistake from standing to close to the boss (harder to dodge the sound discs), to forgetting which way to run (Me in vent: “If he targets you, you run clockwise… Like a clock. If not, then run counter-clockwise… Unlike a clock), to getting caught on imaginary steps while running from the fire breath in air phase (that was me – I swear, there was nothing there!). Regardless, I was very proud of the guild tonight. We made some serious progress! We spent our remaining time killing off Halfus and the Twins for the sake of gear, but next week, Nefarian is going down!

Shockingly enough, I remembered to take a guild photo of our kill of Atramedes /gasp! Totally forgot to do one for Maloriak, but considering I also forgot to grab one for the other 6 bosses we’ve killed… I’m not surprised.

What? He was handicapped? ... The kill still counts!

Incoming!

My apologies for the delay in posts. My guildmaster and I have been dealing with issues within the guild for awhile now, but tensions reached a peak over this past week. On top of that, my university’s spring break was this past week, conveniently at the same time as the release of Pokemon Black and Dragon Age II (/cough DA2 is awesome /cough).

All of that aside! I’ve been inspired to continue in the footsteps of Idkittens, a blogger over at Sword and Board. I first started tanking as a full-time job when Cata hit the servers (prior to that, I did it as my off-spec), and whenever I had issues with a particular boss in a regular or heroic dungeon, I consulted the tanking cheat sheets posted by Idkittens. I continued the trend of following the advice posted on Sword and Board when my guild first began to do the cata raid content, and I was deeply saddened by the fact that only three were posted (Halfus, Magmaw, and Omnitron).

So… Since I found the advice in those posts so informative, I’m going to follow the trend and do some similar posts here. I don’t intend to do anything Idkittens already posted – just continue where the posts stopped. Look forward to those coming out sometime soon!

And on a quick side-note: Far Riders currently has 5/12 down. Halfus, Valiona and Theralion, Magmaw, Omnitron, and Chimaeron (and Argaloth, if you count him). Maloriak is the next intended target – we’ll see what the week holds!

I’ve a work in progress upcoming, detailing the methods I use for tanking

/failcheck: Mitigation and Expertise Caps

There’s been a lot of forum posts about this and/or related topics, but today, I’m posting to say that I’ve actually managed to meet the mitigation and expertise cap simultaneously =D. Thanks to the Porcelain Crab trinket I acquired recently and copious amounts of testing various reforgings with test dummies, I officially have the following mitigation stats: 11.58% (dodge) + 11.61% (parry) + 53.5% (block) + 5% (base miss chance) + 21.47% (extra block from porcelain crab’s mastery proc) = 103.16% mitigation (the cap is 102.5%). When I first equipped and used my crab (doesn’t that sound wrong?), I was actually in the 106-107 range, so I cancelled any reforging of hit to dodge/parry, then based on the information at Elitist Jerks that expertise is the most important stat after mit cap, I reforged my hit to expertise. I was able to manage 16 expertise, so by using Glyph of Seal of Truth, I can reach the expertise cap of 26 as well!

In the couple of heroic runs I’ve done since reaching this goal (I haven’t had a raid yet, since I’ve had to perform in three concerts this week, preventing me from going), I’ve noticed that I seem to be taking in less damage overall, but it’s hard to tell, since I don’t maintain logs of my damage intake.  However, I do remember that I pulled just under 8k in regards to damage, which is between 1.5-2k better than previously, so that’s a very clear improvement. I would probably be taking less damage, if I were using Seal of Light still, but I’ve been using Truth to keep up 26 exp. Overall, I’m very pleased with where I am stat-wise, and I thought I’d pass on my results to you all!

Quick screenshot of Neh at (technically, just above) the blockcap.